Have you ever wondered what other educators are doing in order to make their teaching methods more effective? Stop wondering and find out for yourself! Aries® now offers the Digital Video Library (DVL); a series of web based DVD episodes of teachers integrating technology in their classroom. Supplemented with expert commentary and curriculum resources, the DVL library provides on-demand support for all educators. This series helps to introduce pre-service teachers to a wide range of technological tools and resources.
Based on Standards
The Digital Video Library is based on the National Education Technology Standards (NETS) developed by the International Society for Technology in Education (ISTE). Specifically, the DVL series focuses on the NETS for Students: Connecting Curriculum and Technology (2000) standards and the NETS for Teachers: Preparing Teachers to Use Technology (2000) standards. The DVL library enables educators to access video of these technology standards in action, anytime, anywhere.
The NETS DVLs were created by ASU Technology Based Learning and Research, in a project partially funded by the Preparing Tomorrow's Teachers to use Technology (PT3) program.
All NETS DVL episodes are accompanied by the following:
Pre and post teacher interviews
Lesson plans, context
Identified standards
NETS Learning activities
Student work
Lesson transcripts
Research
Commentary
Student handouts
English - Language Arts
Grade PreK-2 Awesome Authors
Students are introduced to the idea that authors of books and stories are real people and are encouraged to become authors as well. Students gain a better understanding of how technology can be used to discover information and present ideas in a more visually interesting way.
Grades 3-5 Wall of Fame
Students read and do research in the biography genre to look for common characteristics and actions that make people famous. Students analyze a person's life for his or her contributions and deliver a multimedia presentation about the life of that individual.
Grades 6-8 Creating a Heroic Character by Jan Curran and John Piegari
Students study a work of fiction from a previous era to gain insight into it and discover how writers frequently respond to social conditions. Students also consider the importance of social consciousness in literature and how this continues in contemporary times.
Grades 9-12 What Makes the Writer Write
Students use the SMARTBoard, graphing calculator, and document camera to solve math problems from equations or to convert a table to a graph.
Social Studies
PreK-2 Postc@ards from the Net
Students take an in-depth look at the unique characteristics and contributions of their community, through familiar community locations or landmarks. They share their insights with classmates and the worldwide community to create a postcard about their community.
Grades 3-5 Navigating by Landmarks
Students examine and apply the relationship between concrete landmarks, abstract written directions, and graphic representations on maps. Students create directions for their route to school, using landmarks for navigation, and create a map of the route.
Grades 6-8 Into the Next Millennium
Students develop concepts of global time and historical perspective, using both visual resources and textual historical information. Students develop projects with networked multimedia and the Internet to trace the development of a historical topic and predict a change within it.
Grades 9-12 Population Growth and Urban Planning
Students conduct research using online resources to describe real-world population dilemmas. Student teams explore Internet resources to identify factors that affect population growth, interpret data, and generate explanations for population shifts in urban areas.
Mathematics
PreK-2 Beanie Baby Basic
Students use Beanie Babies to count, classify, tally, and graph according to student-selected categories. Students create new Beanie Babies electronically, using their creations for mathematical comparisons.
Grades 3-5 Million Dollar Project
Students research, document, and present the ways in which they would spend a million dollars. Students use spreadsheets, the Internet, and presentation software to solve a problem that involves large numbers, number sense, place value, and the real world.
Grades 6-8 Making Connections Between Graphs-Tables Equation
Students use the SMARTBoard, graphing calculator, and document camera to solve math problems from equations or to convert a table to a graph.
Grades 6-8 Creating Equations from Coordinate Pairs and Tables
Students utilize the SMARTBoard and graphing calculators to find an equation of coordinate pairs.
Grades 6-8 Reading Mathematic Problems as Warm-ups
Students use the SMARTBoard, PowerPoint, and computers to draw connections between their predictions and the concept learned.
Grades 6-8 Developing Mathematical Problem Solving Strategies
Students are led through several problem solving methods and strategies that help solve math word problems. Students use the SMARTBoard and document camera to guide them through various problem solving strategies to solve mathematical word problems.
Grades 6-8 Solving Logical Reasoning Problems
Students solve logical reasoning problems using calculators and demonstratesolutions on a SMARTBoard or by using a document camera.
Grades 6-8 Finding the Area of Geometric Shapes Using Geoboards
Students utilize the SMARTBoard and document camera to find the areas of squares, rectangles and triangles on Geoboards.
Grades 6-8 Using Handheld Computer Simulations for Problems
Students utilize the SMARTBoard and the simulation Cooties from handheld computers to track down a virus.
Grades 6-8 Using an Online Simulation for Problem Solving
Students Utilize the SMARTBoard and the online simulation 'The Hot Dog Stand' to show their understanding of problem solving strategies.
Grades 6-8 Getting it Right!
Students investigate the side lengths of right triangles and the area of squares drawn on those sides, learning about irrational numbers, Pythagorean triples, and methods of indirect measurement used for solving real-life problems. Students also generate visual proofs for the Pythagorean theorem.
Grades 6-8 Using Graphing Calculator Temperature Probes in Mathematics
Students utilize the SMARTBoard and graphing calculators with temperature probes to gather data and graph the results.
Grades 6-8 Logical Journey of the Zoombinis™
Students use the SMARTBoard to solve problems in the software program Zoombinis.
Grades 9-12 Commutative Property of Multiplication Using Graphing Calculators
The task in this lesson will help students to understand that Commutative Property of Multiplication means it does not matter which number is first when you write the problem. Students use Graphing Calculators to master the concept behind the Commutative Property of Multiplication.
Grades 9-12 Investigating Area and Perimeter with Graphing Calculators
Students investigate the concepts of area and perimeter through the use of graphing technology.
Grades 9-12 Lining up Data
Students make predictions based on real-world data such as phone bills, postage rates, and airline schedules. Students use graphing calculators to plot data and draw lines that fit the data they have graphed. They use these lines to make predictions that extrapolate or interpolate the data. Students then conduct research to find other appropriate data sets, develop questions, and answer questions.
Science
PreK-2 Home Sweet Home
Students observe habitats and organisms and record data in scientific journals. Students then reconstruct the data from their journals in an electronic format or edit original recordings for presentations.
Grades 3-5 Worldwide Weather
Students explore the causes of weather patterns, noting how weather in one location helps predict weather in related areas. Student teams study, chart, and write about the weather and then give multimedia presentations of their findings.
Grades 6-8 Bird Rap - A Guide to Local Birds
Students identify 20 or more different species of local birds by their behavior, shape, song, color, habitat, and food requirements. Students then use this research to assess the local status and health of wild bird species. They present their findings in class presentations and on the Internet.
Grades 9-12 Acceleration
Students design a webpage that includes examples of positive and negative acceleration, zero acceleration, and positive and negative velocity. Students integrate sound, scanned pictures, motion pictures, and digital images to convey the use of acceleration.
Multidisciplinary
PreK-2 Worldwide Weather on the Web
Students learn how weather affects what we wear, what we do, and where we go. Students learn about the various elements that go into generating a weather forecast, investigate trends in local weather and compare and contrast local weather with weather reported by other students.
Grades 3-5 Inventions
Students investigate how things are made, where they come from, and how they work. They learn about inventors, their inventions, and the impact they have had on our lives. Students also develop their own ideas for inventions that could solve current problems.
Grades 6-8 Advertising
Students explore how technology has added to the impact and quantity of advertising and led to the development and proliferation of new types of advertising. They investigate the impact of advertising on their lives and explore the legal and ethical restrictions of certain advertisements.
Grades 9-12 When Does Data Become Knowledge?
Students investigate the scenario of introducing a wrist-pad computer that could store and access unlimited data that’s readily available. Cooperative groups research a certain topic and decide what it takes to be an expert on a subject. Students learn what type of information is kept on a computer, how it is organized, and how valuable it is compared with what is stored in the human brain.